The Olifant


 * "Rollant ad mis l'olifan a sa buche,
 * Empeint le ben, par grant vertut le sunet.
 * Halt sunt li pui e la voiz est mult lunge,
 * Granz ·xxx· liwes l’oïrent il respundre.
 * Karles l'oït e ses cumpaignes tutes.
 * Ço dit li reis: "Bataille funt nostre hume."

An ancient horn of ivory bound with gold bands and bearing elaborate bas-relief carvings of a strange creature with four stout legs, enormous ears, and two great teeth that protrude far from its mouth.

The horn possesses the Aspect I speak with a voice none can ignore. To sound the horn, you must spend an Fate point.


 * •After blowing the horn, whenever an opponent wishes to attack anyone in your party, they must first roll Will against Fair (+2) difficulty. Failure means they take mental stress equal to the margin of failure and must choose another action. This effect only works once against a particular foe and ends at the end of the scene.
 * •You may sound the Olifant to summon Those Who Watch and Wait to aid you in a conflict. You may do this only once.